Activate

Summary

This function allows you to activate any deactivated asset in the scene.

Note: Activating and deactivating assets also disables the ability for the targeted asset to receive property updates and process any attached functionality. Use with caution.

To simply hide or show assets, see HideObject and ShowObject.

Parameters

Target

Type: Text Default: None

Specifies the name or ARDI ID of the asset you would like to activate. If using an asset ID, begin the target with the '#' character.

See Also

Examples

<deactivate Target="SomeObject" />
<pause Time="5" />
<activate Target="SomeObject"/>
This code will find the asset named SomeObject and deactivate it. It will then wait for 5 seconds and then activate it again.