DuplicateObject
Summary
This function allows you to create a duplicate of an already existing asset. You may also rename the new duplicate, change its position or parent it to another asset.
Parameters
Target
Type: Text Default: None
Specifies the name or ARDI ID of another asset to duplicate. If using an asset ID, begin the target with the '#' character.
Name
Type: Text Default: None
This parameter allows you to specify a name for the new asset created after duplication.
Position
Type: XYZ Coordinates Default: 0,0,0
The co-ordinates in which to place the asset within the 3D world. Co-ordinates are defined as “x,y,z”, separated by a ',' and no spaces.
AttachTo
Type: Text Default: None
Specifies the name or ARDI ID of another asset for which this asset is to be parented to. If using an asset ID, begin the target with the '#' character. This parameter is optional
If defined, this asset will be parented to the specified asset and it's position will be converted to local co-ordinates around the parent asset.
See Also
Examples
<duplicateobject Target="SomeObject" Position="10,0,10" Name="NewObject" />
This function will find an asset called SomeObject and create a duplicate. It will place the duplicate at the respective x,y,z coordinates 10,0,10 and give it the new name NewObject.
<duplicateobject Target="SomeObject" Position="10,10,10" Name="ChildObject" AttachTo="NewObject" />
This function will find an asset called SomeObject and create a duplicate. It will place the duplicate at the respective x,y,z coordinates 10,10,10 and give it the new name ChildObject. It will then find the asset called NewObject and parent itself to it.