Creating Virtual Environments

You can see a video covering some of the steps involved in creating an ARDI-VE environment at https://www.youtube.com/watch?v=MOTWQGI2H5o.

What You Need

To begin creating a virtual environment, you need three things.

1) An existing ARDI server and database containing your assets 2) 3D models and skins for your assets 3) The environment in which to place your assets 4) Assets with both a model and a position

The Database

Hopefully you've used the previous tutorials and reference sections to help start your new ARDI database and you have a few assets that you'd now like to visualise in 3D.

Models and Skins

To show an asset in 3D, you'll need both a 3D model and usually a skin to go with it.

Many 3D models and skins can be downloaded from the download section of http://store.optrix.com.au - although you are of course welcome to create your own using our reference guide.

Once you have obtained your 3D models and skins, you'll need to upload them to ARDI. This is done using the 3D Models section under Administration.

Creating an Environment

One or more of your assets will need to be set up as your Environments.

Assigning Positions and Models

Now that you have a place for them to live, it's time to set the position and appearance of your assets.

Assign a 3D model to each asset to select how it looks. We usually suggest assigning a model to your type rather than to each individual model, unless it's unique.

Place your assets to set their location.

Advanced users might also want to take the opportunity to add some Assigning Properties & Assets to Modelsbindings]] or effects.